
It should be noted that "Single GPU" is not the same as SLI Disabled. So, going forward, I will be using option 4 above. "Single GPU SLI" 40 FPS, No issues with meshes "Force Alternate Frame Randering 2" 35 FPS, No issues with meshesĤ. "Force Alternate Frame Rendering 1" 11 FPS, No issues with meshesģ. "Nvidia Recommended" 40 FPS, Invisible MeshesĢ. I then tested with the following SLI configurations and here are my final results:ġ. Then I set power management to "Prefer Maximum Performance". Using the DDU utility, I fully removed my Nvidia drivers and settings and registry entries from my and PC and re-installed with version 26.

(VRAM usage in Abernathy: 4GB out of an available 6GB/card.)Īny help ANYONE can provide would be greatly appreciated.įINAL UPDATE: Setting SLI Configuration to "Single GPU" is the fix. ini IMemoryMax edits from the SS wiki and then again with Enboost (memory set to 16384) added in. It seems like it's mostly the walls and wire fences and an occasional post (the most southern that has a power conduit on it). This resulted in different invisible meshes and ALOT of stretching/corruption. I used MCM to create a holotape and initiated a city rebuild. The collision was there like before, but the mesh was invisible. Upon exiting, I went straight to Abernathy farm and the same various fences and walls were still invisible. To test, I started a new game and chose the defaults and let conqueror prebuild the settlements before exiting the vault. (deleted Applog fallout4 folder, Documents and settings, and the fallout4 folder from steam).Ģ. I had NMM uninstall ALL mods and then I did a completely fresh install of FO4 with all DLC.

I had a pretty heavy load order, but decided to give SS a shot finally and had ALOT of issues with invisible meshes and stretching/corrupted objects.ġ.
